Updated Multiprocessor VR System

So, here's the general block diagram of my latest VR controller system idea. The primary source for this generation of inspiration came after reading an article in Circuit Cellar INK, the November 1995 issue, about Transputer-based Parallel Computer design and methodology.

If you saw my previous idea you may have noticed some rather obvious flaws in my thinking. From what I've been able to figure out, DSPs process signals, they don't usually generate the signals.

In my new design I have taken this into consideration, and have implemented this other little feature I've discovered about new processors called NSP. (Native Signal Processor)... Basically a built in DSP on newer Pentium+ et al chips...

The Master Controller CPU:

The Slave CPU: The A/V DSP:

Now for the whys of this:

I want to create a system which can operate by itself, and as a controller for a few or many external devices, computers, networks, the world...

Any comments? I wonder if anyone is reading this, if there is some fatal flaw in my logic... I've just discovered general descriptions of JAVA as a programming language... This seems to be an ideal programming and design environment for this idea...

Anyhow, here's the diagram itself:

Multiprocessor VR System block diagram


Enjoy!
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